//==============================================================================
// Fire Giant_anim.txt
// Added EclipseSFX | Toasty Goblin
//==============================================================================

define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
    }
}

//==============================================================================
define norsebirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX N Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define FireFoot
{
   set hotspot
   {
      version
      {
		Visualparticle Special N Fire Giant FireFoot
      }
   }
}

//==============================================================================
define FireHand
{
   set hotspot
  {
      version
      {
         Visualparticle Special N Fire Giant FireHand
      }
   }
}

//==============================================================================
define FireHandCharging
{
   set hotspot
  {
      version
      {
         Visualparticle Special N Fire Giant FireHand Charging
      }
   }
}

//==============================================================================
define FireHandRanged
{
   set hotspot
  {
      version
      {
         Visualparticle Special N Fire Giant FireHand Ranged
      }
   }
}

//==============================================================================
define FirePelvis
{
   set hotspot
   {
      version
      {
		   Visualparticle Special N Fire Giant FirePelvis
      }
   }
}

//==============================================================================
define SmokePelvis
{
   set hotspot
   {
      version
      {
        Visualparticle Special N Fire Giant SmokePelvis
      }
   }
}

//==============================================================================
define deathfire
{
   set hotspot
   {
      version
      {
        Visualparticle Special N Fire Giant death fire
      }
   }
}

//==============================================================================
define deathsmoke
{
   set hotspot
   {
      version
      {
        Visualparticle Special N Fire Giant death smoke
      }
   }
}

//==============================================================================
define deathash
{
   set hotspot
   {
      version
      {
        Visualparticle Special N Fire Giant death ash
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector 
   {
	TechLogic none/Granite Blood
	set hotspot
      {
         version
         {
				Visual Special N Fire Giant_birthA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				connect HOTSPOT norsebirthSFX hotspot
				connect hotspot eclipseSFX hotspot
         }
      }
	set hotspot
      {
         version
         {
				Visual Special N Fire Giant_birthA
				ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				connect HOTSPOT norsebirthSFX hotspot
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector 
   {
	TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
			  Visual Special N Fire Giant_idleA
		      Connect LEFTFOOT FireFoot hotspot
		      Connect LEFTHAND FireHand hotspot
		      Connect RIGHTFOOT FireFoot hotspot
		      Connect RIGHTHAND FireHand hotspot
		      Connect FRONTABDOMEN FirePelvis hotspot
		      Connect FRONTABDOMEN SmokePelvis hotspot
			  connect hotspot eclipseSFX hotspot
         }
         
      }
      set hotspot
      {
         version
         {
   		      Visual Special N Fire Giant_idleA
			  ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
		      Connect LEFTFOOT FireFoot hotspot
		      Connect LEFTHAND FireHand hotspot
		      Connect RIGHTFOOT FireFoot hotspot
		      Connect RIGHTHAND FireHand hotspot
		      Connect FRONTABDOMEN FirePelvis hotspot
		      Connect FRONTABDOMEN SmokePelvis hotspot
			  connect hotspot eclipseSFX hotspot
         }
         
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector 
   {
      TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
            Visual Special N Fire Giant_boredA
		      Connect LEFTFOOT FireFoot hotspot
		      Connect LEFTHAND FireHand hotspot
		      Connect RIGHTFOOT FireFoot hotspot
		      Connect RIGHTHAND FireHand hotspot
		      Connect FRONTABDOMEN FirePelvis hotspot
		      Connect FRONTABDOMEN SmokePelvis hotspot
			  connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special N Fire Giant_boredA
			  ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
		      Connect LEFTFOOT FireFoot hotspot
		      Connect LEFTHAND FireHand hotspot
		      Connect RIGHTFOOT FireFoot hotspot
		      Connect RIGHTHAND FireHand hotspot
		      Connect FRONTABDOMEN FirePelvis hotspot
		      Connect FRONTABDOMEN SmokePelvis hotspot
			  connect hotspot eclipseSFX hotspot
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector none 
   {
      TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_deathA
			Connect HOTSPOT deathfire hotspot
			Connect HOTSPOT deathsmoke hotspot
			Connect TOPOFHEAD deathash hotspot
			Connect FRONTABDOMEN deathash hotspot
			connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_deathA
			ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
			Connect HOTSPOT deathfire hotspot
			Connect HOTSPOT deathsmoke hotspot
			Connect TOPOFHEAD deathash hotspot
			Connect FRONTABDOMEN deathash hotspot
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector none 
   {
      TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
            Visual Special N Fire Giant_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.10 true   
            tag FootstepRight 0.60 true   
            tag SpecificSoundSet 0.52 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect LEFTHAND FireHand hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect RIGHTHAND FireHand hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot
			connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special N Fire Giant_walkA
			ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.10 true   
            tag FootstepRight 0.60 true   
            tag SpecificSoundSet 0.52 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect LEFTHAND FireHand hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect RIGHTHAND FireHand hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}


//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_attackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.19 true   
            tag Attack 0.72 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.20 false FireGiantAttack checkVisible 
            tag SpecificSoundSet 0.71 false FireGiantAttack checkVisible 
//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect LEFTHAND FireHand hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect RIGHTHAND FireHand hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot
			//Tag Throw 0.21 true
			//Tag Throw 0.22 true
			//Tag Throw 0.23 true
			//Tag Throw 0.24 true
			//Tag Throw 0.25 true
			//Tag Throw 0.26 true
			//Tag Throw 0.27 true
			connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_attackB
			ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.19 true   
            tag Attack 0.72 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.20 false FireGiantAttack checkVisible 
            tag SpecificSoundSet 0.71 false FireGiantAttack checkVisible 
//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect LEFTHAND FireHand hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect RIGHTHAND FireHand hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot
			//Tag Throw 0.21 true
			//Tag Throw 0.22 true
			//Tag Throw 0.23 true
			//Tag Throw 0.24 true
			//Tag Throw 0.25 true
			//Tag Throw 0.26 true
			//Tag Throw 0.27 true
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
/*
anim walkAttack
{
   SetSelector 
   {
      TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_walkattackA
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag Attack 0.29 true   
			tag Attack 0.71 true   
			tag GenericSound 0.60 true   
			tag FootstepLeft 0.10 true   
			tag FootstepRight 0.60 true   
			tag SpecificSoundSet 0.63 false GiantFootsteps checkVisible 
			tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
			tag SpecificSoundSet 0.24 false FireGiantAttack checkVisible checkOwner
			//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect LEFTHAND FireHand hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect RIGHTHAND FireHand hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot
			length 3
			connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_walkattackA
			ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag Attack 0.29 true   
			tag Attack 0.71 true   
			tag GenericSound 0.60 true   
			tag FootstepLeft 0.10 true   
			tag FootstepRight 0.60 true   
			tag SpecificSoundSet 0.63 false GiantFootsteps checkVisible 
			tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
			tag SpecificSoundSet 0.24 false FireGiantAttack checkVisible checkOwner
			//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect LEFTHAND FireHand hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect RIGHTHAND FireHand hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot
			length 3
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}
*/

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_rangedattackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.27 true   
            tag Attack 0.69 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.28 false FireGiantAttack checkVisible 
            tag SpecificSoundSet 0.75 false FireGiantAttack checkVisible 
//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot

			Connect RIGHTHAND FireHandRanged hotspot
			Connect LEFTHAND FireHandRanged hotspot
			connect hotspot eclipseSFX hotspot			

			//Tag Throw 0.21 true
			//Tag Throw 0.22 true
			//Tag Throw 0.23 true
			//Tag Throw 0.24 true
			//Tag Throw 0.25 true
			//Tag Throw 0.26 true
			//Tag Throw 0.27 true
			length 3	
         }
      }
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_rangedattackA
			ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.27 true   
            tag Attack 0.69 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.28 false FireGiantAttack checkVisible 
            tag SpecificSoundSet 0.75 false FireGiantAttack checkVisible 
//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot

			Connect RIGHTHAND FireHandRanged hotspot
			Connect LEFTHAND FireHandRanged hotspot
			connect hotspot eclipseSFX hotspot			

			//Tag Throw 0.21 true
			//Tag Throw 0.22 true
			//Tag Throw 0.23 true
			//Tag Throw 0.24 true
			//Tag Throw 0.25 true
			//Tag Throw 0.26 true
			//Tag Throw 0.27 true
			length 3
         }
      }
   }
}

//==============================================================================
anim Charging
{
   SetSelector
   {
      TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_rangedattackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.75 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.71 false FireGiantAttack checkVisible
            tag SpecificSoundSet 0.75 false FireballLaunch checkVisible 			
//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot

			Connect RIGHTHAND FireHandCharging hotspot
			Connect LEFTHAND FireHandCharging hotspot
			connect hotspot eclipseSFX hotspot
			
			//Tag Throw 0.21 true
			//Tag Throw 0.22 true
			//Tag Throw 0.23 true
			//Tag Throw 0.24 true
			//Tag Throw 0.25 true
			//Tag Throw 0.26 true
			//Tag Throw 0.27 true
         }
      }
      set hotspot
      {
         version
         {
			Visual Special N Fire Giant_rangedattackB
			ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.75 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.71 false FireGiantAttack checkVisible
            tag SpecificSoundSet 0.75 false FireballLaunch checkVisible 			
//-- end auto generated section
			Connect LEFTFOOT FireFoot hotspot
			Connect RIGHTFOOT FireFoot hotspot
			Connect FRONTABDOMEN FirePelvis hotspot
			Connect FRONTABDOMEN SmokePelvis hotspot

			Connect RIGHTHAND FireHandCharging hotspot
			Connect LEFTHAND FireHandCharging hotspot
			connect hotspot eclipseSFX hotspot
			
			//Tag Throw 0.21 true
			//Tag Throw 0.22 true
			//Tag Throw 0.23 true
			//Tag Throw 0.24 true
			//Tag Throw 0.25 true
			//Tag Throw 0.26 true
			//Tag Throw 0.27 true
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector 
   {
      TechLogic none/Granite Blood
      set hotspot
      {
         version
         {
   		   Visual Special N Fire Giant_FlailA
		      Connect LEFTFOOT FireFoot hotspot
		      Connect LEFTHAND FireHand hotspot
		      Connect RIGHTFOOT FireFoot hotspot
		      Connect RIGHTHAND FireHand hotspot
		      Connect FRONTABDOMEN FirePelvis hotspot
		      Connect FRONTABDOMEN SmokePelvis hotspot
			  connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
   		   Visual Special N Fire Giant_FlailA
			ReplaceTexture Special N Fire Giant/Special N Fire Giant AlanWake
		      Connect LEFTFOOT FireFoot hotspot
		      Connect LEFTHAND FireHand hotspot
		      Connect RIGHTFOOT FireFoot hotspot
		      Connect RIGHTHAND FireHand hotspot
		      Connect FRONTABDOMEN FirePelvis hotspot
		      Connect FRONTABDOMEN SmokePelvis hotspot
			  connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Cinematic
{
   SetSelector
   {
      set hotspot
      {
         name Nfiregiant_cine312shieldfromrocks
         version
         {
            Visual Nfiregiant_cine312shieldfromrocks
				Connect LEFTFOOT FireFoot hotspot
		      Connect LEFTHAND FireHand hotspot
		      Connect RIGHTFOOT FireFoot hotspot
		      Connect RIGHTHAND FireHand hotspot
		      Connect FRONTABDOMEN FirePelvis hotspot
		      Connect FRONTABDOMEN SmokePelvis hotspot
         }
      }
	}
}